Quantcast

Re: Csgo_servers Digest, Vol 47, Issue 27

classic Classic list List threaded Threaded
1 message Options
Reply | Threaded
Open this post in threaded view
|  
Report Content as Inappropriate

Re: Csgo_servers Digest, Vol 47, Issue 27

Vasii Antonel
Tokens not keeping servers in favorites on IP change in cs go ?

On Thu, Mar 24, 2016 at 9:21 PM, <[hidden email]> wrote:
Send Csgo_servers mailing list submissions to
        [hidden email]

To subscribe or unsubscribe via the World Wide Web, visit
        https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
or, via email, send a message with subject or body 'help' to
        [hidden email]

You can reach the person managing the list at
        [hidden email]

When replying, please edit your Subject line so it is more specific
than "Re: Contents of Csgo_servers digest..."


Today's Topics:

   1. Tokens not keeping servers in favorites on IP change?
      (Anders Ekman)
   2. Re: Tokens not keeping servers in favorites on IP change? (Ian)
   3. Re: Tokens not keeping servers in favorites on IP change? (ics)
   4. Re: Tokens not keeping servers in favorites on    IP      change?
      ([hidden email])


----------------------------------------------------------------------

Message: 1
Date: Thu, 24 Mar 2016 20:08:08 +0100
From: Anders Ekman <[hidden email]>
To: [hidden email]
Subject: [Csgo_servers] Tokens not keeping servers in favorites on IP
        change?
Message-ID:
        <[hidden email]>
Content-Type: text/plain; charset="utf-8"

Hi,

As far as I understand it, one of the key features of GSLTs (apart from
enabling Valve to ban malicious servers) is to keep a server in player's
favorites server list even if the game server changes IP.

Unfortunately, this doesn't seem to be the case. We've confirmed this
doesn't work by creating a CS:GO server, adding a token and adding it to
favorites. We then changed the IP of the server and tried to find the
server on favorites, but it could no longer be found. The entry is still
there, on the old IP, but the server is marked as offline (while it's not).

Does anyone know if this feature was ever intended for CS:GO and if there's
anything else you need to do to get it to work?

These are the patch notes that lead me to this belief, and I've seen it
mentioned elsewhere. They are for TF2, so it may be that this was never
intended for CS:GO, but that sounds very odd:

*"Added the server command "sv_setsteamaccount" for logging in with a
persistent game server account using a login token. Login tokens may be
acquired via the IGameServersService/CreateAccount web API. Using a login
token is not required to run a game server, but allows Steam users to
continue to access your game server from their favorites list if your game
server changes IP in the future."*

Source: http://www.teamfortress.com/post.php?id=12360
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20160324/b34b56a2/attachment-0001.html>

------------------------------

Message: 2
Date: Thu, 24 Mar 2016 15:16:32 -0400
From: Ian <[hidden email]>
To: [hidden email]
Subject: Re: [Csgo_servers] Tokens not keeping servers in favorites on
        IP      change?
Message-ID:
        <[hidden email]>
Content-Type: text/plain; charset="utf-8"

This was never a feature, nor discussed for csgo, your source is for TF2.
On Mar 24, 2016 3:09 PM, "Anders Ekman" <[hidden email]> wrote:

> Hi,
>
> As far as I understand it, one of the key features of GSLTs (apart from
> enabling Valve to ban malicious servers) is to keep a server in player's
> favorites server list even if the game server changes IP.
>
> Unfortunately, this doesn't seem to be the case. We've confirmed this
> doesn't work by creating a CS:GO server, adding a token and adding it to
> favorites. We then changed the IP of the server and tried to find the
> server on favorites, but it could no longer be found. The entry is still
> there, on the old IP, but the server is marked as offline (while it's not).
>
> Does anyone know if this feature was ever intended for CS:GO and if
> there's anything else you need to do to get it to work?
>
> These are the patch notes that lead me to this belief, and I've seen it
> mentioned elsewhere. They are for TF2, so it may be that this was never
> intended for CS:GO, but that sounds very odd:
>
> *"Added the server command "sv_setsteamaccount" for logging in with a
> persistent game server account using a login token. Login tokens may be
> acquired via the IGameServersService/CreateAccount web API. Using a login
> token is not required to run a game server, but allows Steam users to
> continue to access your game server from their favorites list if your game
> server changes IP in the future."*
>
> Source: http://www.teamfortress.com/post.php?id=12360
>
> _______________________________________________
> Csgo_servers mailing list
> [hidden email]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20160324/e89beb42/attachment-0001.html>

------------------------------

Message: 3
Date: Thu, 24 Mar 2016 21:19:01 +0200
From: ics <[hidden email]>
To: [hidden email]
Subject: Re: [Csgo_servers] Tokens not keeping servers in favorites on
        IP change?
Message-ID: <[hidden email]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

It takes atleast 24 hours for changes to get applied. The old server
needs to have IP set for that time and the new one has to have it too
for the same amount of time (if not more) so changes take affect.

-ics

Anders Ekman kirjoitti:
> Hi,
>
> As far as I understand it, one of the key features of GSLTs (apart
> from enabling Valve to ban malicious servers) is to keep a server in
> player's favorites server list even if the game server changes IP.
>
> Unfortunately, this doesn't seem to be the case. We've confirmed this
> doesn't work by creating a CS:GO server, adding a token and adding it
> to favorites. We then changed the IP of the server and tried to find
> the server on favorites, but it could no longer be found. The entry is
> still there, on the old IP, but the server is marked as offline (while
> it's not).
>
> Does anyone know if this feature was ever intended for CS:GO and if
> there's anything else you need to do to get it to work?
>
> These are the patch notes that lead me to this belief, and I've seen
> it mentioned elsewhere. They are for TF2, so it may be that this was
> never intended for CS:GO, but that sounds very odd:
>
> /"Added the server command "sv_setsteamaccount" for logging in with a
> persistent game server account using a login token. Login tokens may
> be acquired via the IGameServersService/CreateAccount web API. Using a
> login token is not required to run a game server, but allows Steam
> users to continue to access your game server from their favorites list
> if your game server changes IP in the future."/
> /
> /
> Source: http://www.teamfortress.com/post.php?id=12360/
> /
>
>
> _______________________________________________
> Csgo_servers mailing list
> [hidden email]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers




------------------------------

Message: 4
Date: Thu, 24 Mar 2016 20:21:30 +0100
From: <[hidden email]>
To: <[hidden email]>
Subject: Re: [Csgo_servers] Tokens not keeping servers in favorites on
        IP      change?
Message-ID: <006e01d18602$622abe40$26803ac0$@go-free.info>
Content-Type: text/plain; charset="utf-8"

False, that is a feature.

It works and I?ve used it many times for my servers.

The problem is that (as ics stated) you can?t do that on the fly, you need to give it a good 24 hours between any actions.



BR,

Niko



From: [hidden email] [mailto:[hidden email]] On Behalf Of Ian
Sent: Thursday, March 24, 2016 20:17
To: [hidden email]
Subject: Re: [Csgo_servers] Tokens not keeping servers in favorites on IP change?



This was never a feature, nor discussed for csgo, your source is for TF2.

On Mar 24, 2016 3:09 PM, "Anders Ekman" <[hidden email] <mailto:[hidden email]> > wrote:

Hi,



As far as I understand it, one of the key features of GSLTs (apart from enabling Valve to ban malicious servers) is to keep a server in player's favorites server list even if the game server changes IP.



Unfortunately, this doesn't seem to be the case. We've confirmed this doesn't work by creating a CS:GO server, adding a token and adding it to favorites. We then changed the IP of the server and tried to find the server on favorites, but it could no longer be found. The entry is still there, on the old IP, but the server is marked as offline (while it's not).



Does anyone know if this feature was ever intended for CS:GO and if there's anything else you need to do to get it to work?



These are the patch notes that lead me to this belief, and I've seen it mentioned elsewhere. They are for TF2, so it may be that this was never intended for CS:GO, but that sounds very odd:



"Added the server command "sv_setsteamaccount" for logging in with a persistent game server account using a login token. Login tokens may be acquired via the IGameServersService/CreateAccount web API. Using a login token is not required to run a game server, but allows Steam users to continue to access your game server from their favorites list if your game server changes IP in the future."



Source: http://www.teamfortress.com/post.php?id=12360


_______________________________________________
Csgo_servers mailing list
[hidden email] <mailto:[hidden email]>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers



---
This email has been checked for viruses by Avast antivirus software.
https://www.avast.com/antivirus
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20160324/629298e3/attachment.html>

------------------------------

_______________________________________________
Csgo_servers mailing list
[hidden email]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

End of Csgo_servers Digest, Vol 47, Issue 27
********************************************


_______________________________________________
Csgo_servers mailing list
[hidden email]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Loading...