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CSGO 1.20

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Re: CSGO 1.20

Nomaan Ahmad
Wow people still didn't see the countless warnings on the config files... your not meant to edit them... copy and paste them as "_server.cfg" ....

On 2 October 2012 00:14, Peter Svensson <[hidden email]> wrote:
Dont edit gamemode_competitive.cfg make changes in gamemode_competitive_server.cfg


2012/10/2 Absurd Minds <[hidden email]>
Yep, totally fucked up gamemode_competitive.cfg. SAVE YOUR FILE before
updating, people.

On Mon, Oct 1, 2012 at 7:10 PM, Valtteri Kiviniemi
<[hidden email]> wrote:
> I noticed that server folders that had been copied from a server folder
> installed via steamcmd got validated automatically, even when not using
> app_update 740 validate.
>
> So it seems that if you make a copy of your server folder (for example cp
> -Rav csgods csgods2) and then run app_update 740 on csgods2 folder it will
> replace all your configs etc. with original files.
>
> - Valtteri
>
>
> 2012/10/2 Mark Wagner <[hidden email]>
>>
>> all my configs stayed the same.
>>
>>
>> On Mon, Oct 1, 2012 at 6:04 PM, Ejziponken - <[hidden email]> wrote:
>>>
>>> I used app_update 740.
>>>
>>> > Date: Mon, 1 Oct 2012 19:03:57 -0400
>>> > From: [hidden email]
>>>
>>> > To: [hidden email]
>>> > Subject: Re: [Csgo_servers] CSGO 1.20
>>> >
>>> > are you using app_update 740 or app_update 740 validate? If you add
>>> > validate it replaces all your files, but without it it simply updates
>>> > the necessary files and leaves configs intact.
>>> >
>>> > On Mon, Oct 1, 2012 at 7:02 PM, Peter Svensson
>>> > <[hidden email]> wrote:
>>> > > All configs fine here to.
>>> > >
>>> > >
>>> > > 2012/10/2 Russell Smith <[hidden email]>
>>> > >>
>>> > >> What configs were replaced? Mine seem to be intact.
>>> > >>
>>> > >>
>>> > >> On 01.10.2012 15:56, Ejziponken - wrote:
>>> > >>>
>>> > >>> Nice going replacing all the .cfg
>>> > >>> AGAIN..................................
>>> > >>>
>>> > >>> -------------------------
>>> > >>>
>>> > >>> Date: Tue, 2 Oct 2012 00:50:39 +0200
>>> > >>> From: [hidden email]
>>> > >>> To: [hidden email]
>>> > >>> Subject: Re: [Csgo_servers] CSGO 1.20
>>> > >>>
>>> > >>> The changelog is very promising, thank you !
>>> > >>>
>>> > >>> 2012/10/2 RSS List User <[hidden email] [6]>
>>> > >>>
>>> > >>>> Nothing on updates tab and API has not updated as well.
>>> > >>>>
>>> > >>>> On 10/1/2012 6:33 PM, Ido Magal wrote:
>>> > >>>>
>>> > >>>>> It’s now live.
>>> > >>>>>
>>> > >>>>> Thanks.
>>> > >>>>>
>>> > >>>>> [ NEW FEATURES AND CONTENT ]
>>> > >>>>>
>>> > >>>>> -Replaced Competitive mode "Join in Progress" matchmaking system
>>> > >>>>> with "Queued" matchmaking.
>>> > >>>>>
>>> > >>>>> . -Searching for a Competitive game, either from "Find a Game" or
>>> > >>>>> "Play with Friends," will enter the player/s ( between 1 and 5 )
>>> > >>>>> into a waiting queue. Once 10 compatible players are found then
>>> > >>>>> the game will begin.
>>> > >>>>>
>>> > >>>>> . -Players that disconnect from a match can reconnect to it from
>>> > >>>>> the main menu or abandon it. Abandoning a game will result in a
>>> > >>>>> cooldown period during which no new competitive match can be
>>> > >>>>> joined.
>>> > >>>>>
>>> > >>>>> . -Note: Elo will be recalibrated for the new matchmaking system
>>> > >>>>> over the coming weeks.
>>> > >>>>>
>>> > >>>>> -New maps:
>>> > >>>>>
>>> > >>>>> . -de_vertigo is now available for Classic Casual and Classic
>>> > >>>>> Competitive.
>>> > >>>>>
>>> > >>>>> . -ar_monastery is now available for Arms Race.
>>> > >>>>>
>>> > >>>>> [ MINOR FIXES ]
>>> > >>>>>
>>> > >>>>> -Weapon changes:
>>> > >>>>>
>>> > >>>>> . Reduced p90 kill award from 300% of default to 200%.
>>> > >>>>>
>>> > >>>>> . Reduced other SMG kill awards from 300% of default to 200%.
>>> > >>>>>
>>> > >>>>> . Increased Bizon kill award from default to 200%.
>>> > >>>>>
>>> > >>>>> . Reduced all shotguns' price by 300.
>>> > >>>>>
>>> > >>>>> -Guns are now considered "reloaded" at the point during the
>>> > >>>>> reload
>>> > >>>>> animation in which they visually appear to be reloaded - this
>>> > >>>>> allows you to switch away from a gun after the new magazine has
>>> > >>>>> been entered without having to wait until the whole reload
>>> > >>>>> animation has finished * the weapon refire delay after starting a
>>> > >>>>> reload is not affected.
>>> > >>>>>
>>> > >>>>> -Fixed HUD not showing during demo playback.
>>> > >>>>>
>>> > >>>>> -Changes to Matchmaking Lobby
>>> > >>>>>
>>> > >>>>> . -Removed global Join Button and added Join Buttons for
>>> > >>>>> individual friends in the Invite Friends section.
>>> > >>>>>
>>> > >>>>> . -Join state is now visible when you browse the friends list.
>>> > >>>>>
>>> > >>>>> . -Removed global Steam Profile button and added ability to click
>>> > >>>>> on any avatar image to see Steam Profile.
>>> > >>>>>
>>> > >>>>> . -Removed global Invite Button and added Invite Buttons for
>>> > >>>>> individual friends in the Invite Friends section.
>>> > >>>>>
>>> > >>>>> -Added new feature section to the main menu
>>> > >>>>>
>>> > >>>>> -Fixed issue that caused doors and other "pusher" entities to
>>> > >>>>> move
>>> > >>>>> at the wrong speed when the tick rate was > 64 Hz.
>>> > >>>>>
>>> > >>>>> -Fixed post-process blur effect getting enabled (and left on)
>>> > >>>>> during demo playback if the player invoked the buy menu.
>>> > >>>>>
>>> > >>>>> -Fixed MOTD on OSX.
>>> > >>>>>
>>> > >>>>> -Fixed scoreboard getting stuck in toggle mode after halftime
>>> > >>>>> sometimes.
>>> > >>>>>
>>> > >>>>> -Fixed ability to connect to community servers using server
>>> > >>>>> browser from in*game pause menu.
>>> > >>>>>
>>> > >>>>> -Fixed exploit where models could be subsituted via a hardware
>>> > >>>>> performance setting.
>>> > >>>>>
>>> > >>>>> -Fixed memory corruption related to bots cleaning up their
>>> > >>>>> occupied nav areas.
>>> > >>>>>
>>> > >>>>> -Fixed spectator glow materials not being precached.
>>> > >>>>>
>>> > >>>>> -Resolved several minor bugs to clean up console spew on launch
>>> > >>>>> and map load.
>>> > >>>>>
>>> > >>>>> -Fixed a crash associated with targetIDs and the
>>> > >>>>> sv_competitive_official_5v5 convar.
>>> > >>>>>
>>> > >>>>> -Votes that match or exceed the number needed to succeed now end
>>> > >>>>> the vote early instead of waiting for the timer to expire.
>>> > >>>>>
>>> > >>>>> -The radar now displays when a player or bomb is above and below
>>> > >>>>> you.
>>> > >>>>>
>>> > >>>>> -Reduced the aim punch that happens when shot in arms and legs as
>>> > >>>>> well as in the chest/stomach when wearing chest armor.
>>> > >>>>>
>>> > >>>>> -Slightly increased the velocity boost grenades get when thrown
>>> > >>>>> by
>>> > >>>>> moving players.
>>> > >>>>>
>>> > >>>>> -Fixed in-game voice chat not working with some microphones on
>>> > >>>>> OSX.
>>> > >>>>>
>>> > >>>>> -Added convars mp_teamname_t and mp_teamname_ct that allow
>>> > >>>>> overriding team names on the scoreboard.
>>> > >>>>>
>>> > >>>>> -Fixed grenade bounce being significantly reduced when tossed at
>>> > >>>>> the ground at most angles.
>>> > >>>>>
>>> > >>>>> -Fixed not being able to vote when spectating/observing or when
>>> > >>>>> the scoreboard was up.
>>> > >>>>>
>>> > >>>>> -Changes to warmup period:
>>> > >>>>>
>>> > >>>>> . -Players now respawn in the warmup period.
>>> > >>>>>
>>> > >>>>> . -Warmup periods now only end when the warmup time expires.
>>> > >>>>>
>>> > >>>>> . -Warmup period no longer allows friendly fire.
>>> > >>>>>
>>> > >>>>> -The community server browser warning pop*up can now be dismissed
>>> > >>>>> and told to never show again.
>>> > >>>>>
>>> > >>>>> -There is now a visual and audible change in place of the silence
>>> > >>>>> on planted c4 when its about to explode.
>>> > >>>>>
>>> > >>>>> -Fixed the medals on the main menu showing the wrong categories.
>>> > >>>>>
>>> > >>>>> -The Buy Previous hotkey in the buy menu now only buys things
>>> > >>>>> that
>>> > >>>>> you purchased in the previous round.
>>> > >>>>>
>>> > >>>>> -Fixed an exploit that let players infinitely spawn golden
>>> > >>>>> knives.
>>> > >>>>>
>>> > >>>>>
>>> > >>>>> -Fixed a case where if all players on both teams had the same
>>> > >>>>> clan
>>> > >>>>> team name the were considered on the same team.
>>> > >>>>>
>>> > >>>>> -Fixed a crash on startup when launching a game by joining a game
>>> > >>>>> server from Steam.
>>> > >>>>>
>>> > >>>>> FROM: [hidden email] [1]
>>> > >>>>> [mailto:[hidden email] [2]] ON
>>> > >>>>> BEHALF
>>> > >>>>> OF Ido Magal
>>> > >>>>> SENT: Monday, October 01, 2012 3:22 PM
>>> > >>>>> TO: [hidden email] [3]
>>> > >>>>> SUBJECT: [Csgo_servers] CSGO 1.20
>>> > >>>>>
>>> > >>>>>
>>> > >>>>> An update for CS:GO will be deployed shortly.
>>> > >>>>>
>>> > >>>>> Thanks.
>>> > >>>>>
>>> > >>>>> _______________________________________________
>>> > >>>>> Csgo_servers mailing list
>>> > >>>>> [hidden email]
>>> > >>>>>
>>> > >>>>
>>> > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>>
>>> > >>>> _______________________________________________
>>> > >>>> Csgo_servers mailing list
>>> > >>>> [hidden email] [4]
>>> > >>>>
>>> > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>> [5]
>>> > >>>
>>> > >>>
>>> > >>> _______________________________________________ Csgo_servers
>>> > >>> mailing
>>> > >>> list [hidden email]
>>> > >>>
>>> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>
>>> > >>> Links:
>>> > >>> ------
>>> > >>> [1] mailto:[hidden email]
>>> > >>> [2] mailto:[hidden email]
>>> > >>> [3] mailto:[hidden email]
>>> > >>> [4] mailto:[hidden email]
>>> > >>> [5]
>>> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>> [6] mailto:[hidden email]
>>> > >>
>>> > >>
>>> > >>
>>> > >> _______________________________________________
>>> > >> Csgo_servers mailing list
>>> > >> [hidden email]
>>> > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >
>>> > >
>>> > >
>>> > > _______________________________________________
>>> > > Csgo_servers mailing list
>>> > > [hidden email]
>>> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >
>>> > _______________________________________________
>>> > Csgo_servers mailing list
>>> > [hidden email]
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>> _______________________________________________
>>> Csgo_servers mailing list
>>> [hidden email]
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [hidden email]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [hidden email]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

_______________________________________________
Csgo_servers mailing list
[hidden email]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


_______________________________________________
Csgo_servers mailing list
[hidden email]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


_______________________________________________
Csgo_servers mailing list
[hidden email]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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Re: CSGO 1.20

Absurd Minds
Where was that information ever disseminated?

On Mon, Oct 1, 2012 at 7:19 PM, Nomaan Ahmad <[hidden email]> wrote:
Wow people still didn't see the countless warnings on the config files... your not meant to edit them... copy and paste them as "_server.cfg" ....


On 2 October 2012 00:14, Peter Svensson <[hidden email]> wrote:
Dont edit gamemode_competitive.cfg make changes in gamemode_competitive_server.cfg


2012/10/2 Absurd Minds <[hidden email]>
Yep, totally fucked up gamemode_competitive.cfg. SAVE YOUR FILE before
updating, people.

On Mon, Oct 1, 2012 at 7:10 PM, Valtteri Kiviniemi
<[hidden email]> wrote:
> I noticed that server folders that had been copied from a server folder
> installed via steamcmd got validated automatically, even when not using
> app_update 740 validate.
>
> So it seems that if you make a copy of your server folder (for example cp
> -Rav csgods csgods2) and then run app_update 740 on csgods2 folder it will
> replace all your configs etc. with original files.
>
> - Valtteri
>
>
> 2012/10/2 Mark Wagner <[hidden email]>
>>
>> all my configs stayed the same.
>>
>>
>> On Mon, Oct 1, 2012 at 6:04 PM, Ejziponken - <[hidden email]> wrote:
>>>
>>> I used app_update 740.
>>>
>>> > Date: Mon, 1 Oct 2012 19:03:57 -0400
>>> > From: [hidden email]
>>>
>>> > To: [hidden email]
>>> > Subject: Re: [Csgo_servers] CSGO 1.20
>>> >
>>> > are you using app_update 740 or app_update 740 validate? If you add
>>> > validate it replaces all your files, but without it it simply updates
>>> > the necessary files and leaves configs intact.
>>> >
>>> > On Mon, Oct 1, 2012 at 7:02 PM, Peter Svensson
>>> > <[hidden email]> wrote:
>>> > > All configs fine here to.
>>> > >
>>> > >
>>> > > 2012/10/2 Russell Smith <[hidden email]>
>>> > >>
>>> > >> What configs were replaced? Mine seem to be intact.
>>> > >>
>>> > >>
>>> > >> On 01.10.2012 15:56, Ejziponken - wrote:
>>> > >>>
>>> > >>> Nice going replacing all the .cfg
>>> > >>> AGAIN..................................
>>> > >>>
>>> > >>> -------------------------
>>> > >>>
>>> > >>> Date: Tue, 2 Oct 2012 00:50:39 +0200
>>> > >>> From: [hidden email]
>>> > >>> To: [hidden email]
>>> > >>> Subject: Re: [Csgo_servers] CSGO 1.20
>>> > >>>
>>> > >>> The changelog is very promising, thank you !
>>> > >>>
>>> > >>> 2012/10/2 RSS List User <[hidden email] [6]>
>>> > >>>
>>> > >>>> Nothing on updates tab and API has not updated as well.
>>> > >>>>
>>> > >>>> On 10/1/2012 6:33 PM, Ido Magal wrote:
>>> > >>>>
>>> > >>>>> It’s now live.
>>> > >>>>>
>>> > >>>>> Thanks.
>>> > >>>>>
>>> > >>>>> [ NEW FEATURES AND CONTENT ]
>>> > >>>>>
>>> > >>>>> -Replaced Competitive mode "Join in Progress" matchmaking system
>>> > >>>>> with "Queued" matchmaking.
>>> > >>>>>
>>> > >>>>> . -Searching for a Competitive game, either from "Find a Game" or
>>> > >>>>> "Play with Friends," will enter the player/s ( between 1 and 5 )
>>> > >>>>> into a waiting queue. Once 10 compatible players are found then
>>> > >>>>> the game will begin.
>>> > >>>>>
>>> > >>>>> . -Players that disconnect from a match can reconnect to it from
>>> > >>>>> the main menu or abandon it. Abandoning a game will result in a
>>> > >>>>> cooldown period during which no new competitive match can be
>>> > >>>>> joined.
>>> > >>>>>
>>> > >>>>> . -Note: Elo will be recalibrated for the new matchmaking system
>>> > >>>>> over the coming weeks.
>>> > >>>>>
>>> > >>>>> -New maps:
>>> > >>>>>
>>> > >>>>> . -de_vertigo is now available for Classic Casual and Classic
>>> > >>>>> Competitive.
>>> > >>>>>
>>> > >>>>> . -ar_monastery is now available for Arms Race.
>>> > >>>>>
>>> > >>>>> [ MINOR FIXES ]
>>> > >>>>>
>>> > >>>>> -Weapon changes:
>>> > >>>>>
>>> > >>>>> . Reduced p90 kill award from 300% of default to 200%.
>>> > >>>>>
>>> > >>>>> . Reduced other SMG kill awards from 300% of default to 200%.
>>> > >>>>>
>>> > >>>>> . Increased Bizon kill award from default to 200%.
>>> > >>>>>
>>> > >>>>> . Reduced all shotguns' price by 300.
>>> > >>>>>
>>> > >>>>> -Guns are now considered "reloaded" at the point during the
>>> > >>>>> reload
>>> > >>>>> animation in which they visually appear to be reloaded - this
>>> > >>>>> allows you to switch away from a gun after the new magazine has
>>> > >>>>> been entered without having to wait until the whole reload
>>> > >>>>> animation has finished * the weapon refire delay after starting a
>>> > >>>>> reload is not affected.
>>> > >>>>>
>>> > >>>>> -Fixed HUD not showing during demo playback.
>>> > >>>>>
>>> > >>>>> -Changes to Matchmaking Lobby
>>> > >>>>>
>>> > >>>>> . -Removed global Join Button and added Join Buttons for
>>> > >>>>> individual friends in the Invite Friends section.
>>> > >>>>>
>>> > >>>>> . -Join state is now visible when you browse the friends list.
>>> > >>>>>
>>> > >>>>> . -Removed global Steam Profile button and added ability to click
>>> > >>>>> on any avatar image to see Steam Profile.
>>> > >>>>>
>>> > >>>>> . -Removed global Invite Button and added Invite Buttons for
>>> > >>>>> individual friends in the Invite Friends section.
>>> > >>>>>
>>> > >>>>> -Added new feature section to the main menu
>>> > >>>>>
>>> > >>>>> -Fixed issue that caused doors and other "pusher" entities to
>>> > >>>>> move
>>> > >>>>> at the wrong speed when the tick rate was > 64 Hz.
>>> > >>>>>
>>> > >>>>> -Fixed post-process blur effect getting enabled (and left on)
>>> > >>>>> during demo playback if the player invoked the buy menu.
>>> > >>>>>
>>> > >>>>> -Fixed MOTD on OSX.
>>> > >>>>>
>>> > >>>>> -Fixed scoreboard getting stuck in toggle mode after halftime
>>> > >>>>> sometimes.
>>> > >>>>>
>>> > >>>>> -Fixed ability to connect to community servers using server
>>> > >>>>> browser from in*game pause menu.
>>> > >>>>>
>>> > >>>>> -Fixed exploit where models could be subsituted via a hardware
>>> > >>>>> performance setting.
>>> > >>>>>
>>> > >>>>> -Fixed memory corruption related to bots cleaning up their
>>> > >>>>> occupied nav areas.
>>> > >>>>>
>>> > >>>>> -Fixed spectator glow materials not being precached.
>>> > >>>>>
>>> > >>>>> -Resolved several minor bugs to clean up console spew on launch
>>> > >>>>> and map load.
>>> > >>>>>
>>> > >>>>> -Fixed a crash associated with targetIDs and the
>>> > >>>>> sv_competitive_official_5v5 convar.
>>> > >>>>>
>>> > >>>>> -Votes that match or exceed the number needed to succeed now end
>>> > >>>>> the vote early instead of waiting for the timer to expire.
>>> > >>>>>
>>> > >>>>> -The radar now displays when a player or bomb is above and below
>>> > >>>>> you.
>>> > >>>>>
>>> > >>>>> -Reduced the aim punch that happens when shot in arms and legs as
>>> > >>>>> well as in the chest/stomach when wearing chest armor.
>>> > >>>>>
>>> > >>>>> -Slightly increased the velocity boost grenades get when thrown
>>> > >>>>> by
>>> > >>>>> moving players.
>>> > >>>>>
>>> > >>>>> -Fixed in-game voice chat not working with some microphones on
>>> > >>>>> OSX.
>>> > >>>>>
>>> > >>>>> -Added convars mp_teamname_t and mp_teamname_ct that allow
>>> > >>>>> overriding team names on the scoreboard.
>>> > >>>>>
>>> > >>>>> -Fixed grenade bounce being significantly reduced when tossed at
>>> > >>>>> the ground at most angles.
>>> > >>>>>
>>> > >>>>> -Fixed not being able to vote when spectating/observing or when
>>> > >>>>> the scoreboard was up.
>>> > >>>>>
>>> > >>>>> -Changes to warmup period:
>>> > >>>>>
>>> > >>>>> . -Players now respawn in the warmup period.
>>> > >>>>>
>>> > >>>>> . -Warmup periods now only end when the warmup time expires.
>>> > >>>>>
>>> > >>>>> . -Warmup period no longer allows friendly fire.
>>> > >>>>>
>>> > >>>>> -The community server browser warning pop*up can now be dismissed
>>> > >>>>> and told to never show again.
>>> > >>>>>
>>> > >>>>> -There is now a visual and audible change in place of the silence
>>> > >>>>> on planted c4 when its about to explode.
>>> > >>>>>
>>> > >>>>> -Fixed the medals on the main menu showing the wrong categories.
>>> > >>>>>
>>> > >>>>> -The Buy Previous hotkey in the buy menu now only buys things
>>> > >>>>> that
>>> > >>>>> you purchased in the previous round.
>>> > >>>>>
>>> > >>>>> -Fixed an exploit that let players infinitely spawn golden
>>> > >>>>> knives.
>>> > >>>>>
>>> > >>>>>
>>> > >>>>> -Fixed a case where if all players on both teams had the same
>>> > >>>>> clan
>>> > >>>>> team name the were considered on the same team.
>>> > >>>>>
>>> > >>>>> -Fixed a crash on startup when launching a game by joining a game
>>> > >>>>> server from Steam.
>>> > >>>>>
>>> > >>>>> FROM: [hidden email] [1]
>>> > >>>>> [mailto:[hidden email] [2]] ON
>>> > >>>>> BEHALF
>>> > >>>>> OF Ido Magal
>>> > >>>>> SENT: Monday, October 01, 2012 3:22 PM
>>> > >>>>> TO: [hidden email] [3]
>>> > >>>>> SUBJECT: [Csgo_servers] CSGO 1.20
>>> > >>>>>
>>> > >>>>>
>>> > >>>>> An update for CS:GO will be deployed shortly.
>>> > >>>>>
>>> > >>>>> Thanks.
>>> > >>>>>
>>> > >>>>> _______________________________________________
>>> > >>>>> Csgo_servers mailing list
>>> > >>>>> [hidden email]
>>> > >>>>>
>>> > >>>>
>>> > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>>
>>> > >>>> _______________________________________________
>>> > >>>> Csgo_servers mailing list
>>> > >>>> [hidden email] [4]
>>> > >>>>
>>> > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>> [5]
>>> > >>>
>>> > >>>
>>> > >>> _______________________________________________ Csgo_servers
>>> > >>> mailing
>>> > >>> list [hidden email]
>>> > >>>
>>> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>
>>> > >>> Links:
>>> > >>> ------
>>> > >>> [1] mailto:[hidden email]
>>> > >>> [2] mailto:[hidden email]
>>> > >>> [3] mailto:[hidden email]
>>> > >>> [4] mailto:[hidden email]
>>> > >>> [5]
>>> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>> [6] mailto:[hidden email]
>>> > >>
>>> > >>
>>> > >>
>>> > >> _______________________________________________
>>> > >> Csgo_servers mailing list
>>> > >> [hidden email]
>>> > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >
>>> > >
>>> > >
>>> > > _______________________________________________
>>> > > Csgo_servers mailing list
>>> > > [hidden email]
>>> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >
>>> > _______________________________________________
>>> > Csgo_servers mailing list
>>> > [hidden email]
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>> _______________________________________________
>>> Csgo_servers mailing list
>>> [hidden email]
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [hidden email]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [hidden email]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

_______________________________________________
Csgo_servers mailing list
[hidden email]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


_______________________________________________
Csgo_servers mailing list
[hidden email]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


_______________________________________________
Csgo_servers mailing list
[hidden email]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


_______________________________________________
Csgo_servers mailing list
[hidden email]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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Re: CSGO 1.20

Peter Svensson
In the relese note of update 1.18.0.3
- Game modes configuration file now specifies cfg files to exec instead of keyvalue pairs of convars to make it easier for server operators to configure their game modes. To tweak game modes it would be sufficient to provide gamemode_competitive_server.cfg and _server.cfg files for other game modes which will exec after stock cfg files.

2012/10/2 Absurd Minds <[hidden email]>
Where was that information ever disseminated?


On Mon, Oct 1, 2012 at 7:19 PM, Nomaan Ahmad <[hidden email]> wrote:
Wow people still didn't see the countless warnings on the config files... your not meant to edit them... copy and paste them as "_server.cfg" ....


On 2 October 2012 00:14, Peter Svensson <[hidden email]> wrote:
Dont edit gamemode_competitive.cfg make changes in gamemode_competitive_server.cfg


2012/10/2 Absurd Minds <[hidden email]>
Yep, totally fucked up gamemode_competitive.cfg. SAVE YOUR FILE before
updating, people.

On Mon, Oct 1, 2012 at 7:10 PM, Valtteri Kiviniemi
<[hidden email]> wrote:
> I noticed that server folders that had been copied from a server folder
> installed via steamcmd got validated automatically, even when not using
> app_update 740 validate.
>
> So it seems that if you make a copy of your server folder (for example cp
> -Rav csgods csgods2) and then run app_update 740 on csgods2 folder it will
> replace all your configs etc. with original files.
>
> - Valtteri
>
>
> 2012/10/2 Mark Wagner <[hidden email]>
>>
>> all my configs stayed the same.
>>
>>
>> On Mon, Oct 1, 2012 at 6:04 PM, Ejziponken - <[hidden email]> wrote:
>>>
>>> I used app_update 740.
>>>
>>> > Date: Mon, 1 Oct 2012 19:03:57 -0400
>>> > From: [hidden email]
>>>
>>> > To: [hidden email]
>>> > Subject: Re: [Csgo_servers] CSGO 1.20
>>> >
>>> > are you using app_update 740 or app_update 740 validate? If you add
>>> > validate it replaces all your files, but without it it simply updates
>>> > the necessary files and leaves configs intact.
>>> >
>>> > On Mon, Oct 1, 2012 at 7:02 PM, Peter Svensson
>>> > <[hidden email]> wrote:
>>> > > All configs fine here to.
>>> > >
>>> > >
>>> > > 2012/10/2 Russell Smith <[hidden email]>
>>> > >>
>>> > >> What configs were replaced? Mine seem to be intact.
>>> > >>
>>> > >>
>>> > >> On 01.10.2012 15:56, Ejziponken - wrote:
>>> > >>>
>>> > >>> Nice going replacing all the .cfg
>>> > >>> AGAIN..................................
>>> > >>>
>>> > >>> -------------------------
>>> > >>>
>>> > >>> Date: Tue, 2 Oct 2012 00:50:39 +0200
>>> > >>> From: [hidden email]
>>> > >>> To: [hidden email]
>>> > >>> Subject: Re: [Csgo_servers] CSGO 1.20
>>> > >>>
>>> > >>> The changelog is very promising, thank you !
>>> > >>>
>>> > >>> 2012/10/2 RSS List User <[hidden email] [6]>
>>> > >>>
>>> > >>>> Nothing on updates tab and API has not updated as well.
>>> > >>>>
>>> > >>>> On 10/1/2012 6:33 PM, Ido Magal wrote:
>>> > >>>>
>>> > >>>>> It’s now live.
>>> > >>>>>
>>> > >>>>> Thanks.
>>> > >>>>>
>>> > >>>>> [ NEW FEATURES AND CONTENT ]
>>> > >>>>>
>>> > >>>>> -Replaced Competitive mode "Join in Progress" matchmaking system
>>> > >>>>> with "Queued" matchmaking.
>>> > >>>>>
>>> > >>>>> . -Searching for a Competitive game, either from "Find a Game" or
>>> > >>>>> "Play with Friends," will enter the player/s ( between 1 and 5 )
>>> > >>>>> into a waiting queue. Once 10 compatible players are found then
>>> > >>>>> the game will begin.
>>> > >>>>>
>>> > >>>>> . -Players that disconnect from a match can reconnect to it from
>>> > >>>>> the main menu or abandon it. Abandoning a game will result in a
>>> > >>>>> cooldown period during which no new competitive match can be
>>> > >>>>> joined.
>>> > >>>>>
>>> > >>>>> . -Note: Elo will be recalibrated for the new matchmaking system
>>> > >>>>> over the coming weeks.
>>> > >>>>>
>>> > >>>>> -New maps:
>>> > >>>>>
>>> > >>>>> . -de_vertigo is now available for Classic Casual and Classic
>>> > >>>>> Competitive.
>>> > >>>>>
>>> > >>>>> . -ar_monastery is now available for Arms Race.
>>> > >>>>>
>>> > >>>>> [ MINOR FIXES ]
>>> > >>>>>
>>> > >>>>> -Weapon changes:
>>> > >>>>>
>>> > >>>>> . Reduced p90 kill award from 300% of default to 200%.
>>> > >>>>>
>>> > >>>>> . Reduced other SMG kill awards from 300% of default to 200%.
>>> > >>>>>
>>> > >>>>> . Increased Bizon kill award from default to 200%.
>>> > >>>>>
>>> > >>>>> . Reduced all shotguns' price by 300.
>>> > >>>>>
>>> > >>>>> -Guns are now considered "reloaded" at the point during the
>>> > >>>>> reload
>>> > >>>>> animation in which they visually appear to be reloaded - this
>>> > >>>>> allows you to switch away from a gun after the new magazine has
>>> > >>>>> been entered without having to wait until the whole reload
>>> > >>>>> animation has finished * the weapon refire delay after starting a
>>> > >>>>> reload is not affected.
>>> > >>>>>
>>> > >>>>> -Fixed HUD not showing during demo playback.
>>> > >>>>>
>>> > >>>>> -Changes to Matchmaking Lobby
>>> > >>>>>
>>> > >>>>> . -Removed global Join Button and added Join Buttons for
>>> > >>>>> individual friends in the Invite Friends section.
>>> > >>>>>
>>> > >>>>> . -Join state is now visible when you browse the friends list.
>>> > >>>>>
>>> > >>>>> . -Removed global Steam Profile button and added ability to click
>>> > >>>>> on any avatar image to see Steam Profile.
>>> > >>>>>
>>> > >>>>> . -Removed global Invite Button and added Invite Buttons for
>>> > >>>>> individual friends in the Invite Friends section.
>>> > >>>>>
>>> > >>>>> -Added new feature section to the main menu
>>> > >>>>>
>>> > >>>>> -Fixed issue that caused doors and other "pusher" entities to
>>> > >>>>> move
>>> > >>>>> at the wrong speed when the tick rate was > 64 Hz.
>>> > >>>>>
>>> > >>>>> -Fixed post-process blur effect getting enabled (and left on)
>>> > >>>>> during demo playback if the player invoked the buy menu.
>>> > >>>>>
>>> > >>>>> -Fixed MOTD on OSX.
>>> > >>>>>
>>> > >>>>> -Fixed scoreboard getting stuck in toggle mode after halftime
>>> > >>>>> sometimes.
>>> > >>>>>
>>> > >>>>> -Fixed ability to connect to community servers using server
>>> > >>>>> browser from in*game pause menu.
>>> > >>>>>
>>> > >>>>> -Fixed exploit where models could be subsituted via a hardware
>>> > >>>>> performance setting.
>>> > >>>>>
>>> > >>>>> -Fixed memory corruption related to bots cleaning up their
>>> > >>>>> occupied nav areas.
>>> > >>>>>
>>> > >>>>> -Fixed spectator glow materials not being precached.
>>> > >>>>>
>>> > >>>>> -Resolved several minor bugs to clean up console spew on launch
>>> > >>>>> and map load.
>>> > >>>>>
>>> > >>>>> -Fixed a crash associated with targetIDs and the
>>> > >>>>> sv_competitive_official_5v5 convar.
>>> > >>>>>
>>> > >>>>> -Votes that match or exceed the number needed to succeed now end
>>> > >>>>> the vote early instead of waiting for the timer to expire.
>>> > >>>>>
>>> > >>>>> -The radar now displays when a player or bomb is above and below
>>> > >>>>> you.
>>> > >>>>>
>>> > >>>>> -Reduced the aim punch that happens when shot in arms and legs as
>>> > >>>>> well as in the chest/stomach when wearing chest armor.
>>> > >>>>>
>>> > >>>>> -Slightly increased the velocity boost grenades get when thrown
>>> > >>>>> by
>>> > >>>>> moving players.
>>> > >>>>>
>>> > >>>>> -Fixed in-game voice chat not working with some microphones on
>>> > >>>>> OSX.
>>> > >>>>>
>>> > >>>>> -Added convars mp_teamname_t and mp_teamname_ct that allow
>>> > >>>>> overriding team names on the scoreboard.
>>> > >>>>>
>>> > >>>>> -Fixed grenade bounce being significantly reduced when tossed at
>>> > >>>>> the ground at most angles.
>>> > >>>>>
>>> > >>>>> -Fixed not being able to vote when spectating/observing or when
>>> > >>>>> the scoreboard was up.
>>> > >>>>>
>>> > >>>>> -Changes to warmup period:
>>> > >>>>>
>>> > >>>>> . -Players now respawn in the warmup period.
>>> > >>>>>
>>> > >>>>> . -Warmup periods now only end when the warmup time expires.
>>> > >>>>>
>>> > >>>>> . -Warmup period no longer allows friendly fire.
>>> > >>>>>
>>> > >>>>> -The community server browser warning pop*up can now be dismissed
>>> > >>>>> and told to never show again.
>>> > >>>>>
>>> > >>>>> -There is now a visual and audible change in place of the silence
>>> > >>>>> on planted c4 when its about to explode.
>>> > >>>>>
>>> > >>>>> -Fixed the medals on the main menu showing the wrong categories.
>>> > >>>>>
>>> > >>>>> -The Buy Previous hotkey in the buy menu now only buys things
>>> > >>>>> that
>>> > >>>>> you purchased in the previous round.
>>> > >>>>>
>>> > >>>>> -Fixed an exploit that let players infinitely spawn golden
>>> > >>>>> knives.
>>> > >>>>>
>>> > >>>>>
>>> > >>>>> -Fixed a case where if all players on both teams had the same
>>> > >>>>> clan
>>> > >>>>> team name the were considered on the same team.
>>> > >>>>>
>>> > >>>>> -Fixed a crash on startup when launching a game by joining a game
>>> > >>>>> server from Steam.
>>> > >>>>>
>>> > >>>>> FROM: [hidden email] [1]
>>> > >>>>> [mailto:[hidden email] [2]] ON
>>> > >>>>> BEHALF
>>> > >>>>> OF Ido Magal
>>> > >>>>> SENT: Monday, October 01, 2012 3:22 PM
>>> > >>>>> TO: [hidden email] [3]
>>> > >>>>> SUBJECT: [Csgo_servers] CSGO 1.20
>>> > >>>>>
>>> > >>>>>
>>> > >>>>> An update for CS:GO will be deployed shortly.
>>> > >>>>>
>>> > >>>>> Thanks.
>>> > >>>>>
>>> > >>>>> _______________________________________________
>>> > >>>>> Csgo_servers mailing list
>>> > >>>>> [hidden email]
>>> > >>>>>
>>> > >>>>
>>> > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>>
>>> > >>>> _______________________________________________
>>> > >>>> Csgo_servers mailing list
>>> > >>>> [hidden email] [4]
>>> > >>>>
>>> > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>> [5]
>>> > >>>
>>> > >>>
>>> > >>> _______________________________________________ Csgo_servers
>>> > >>> mailing
>>> > >>> list [hidden email]
>>> > >>>
>>> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>
>>> > >>> Links:
>>> > >>> ------
>>> > >>> [1] mailto:[hidden email]
>>> > >>> [2] mailto:[hidden email]
>>> > >>> [3] mailto:[hidden email]
>>> > >>> [4] mailto:[hidden email]
>>> > >>> [5]
>>> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>> [6] mailto:[hidden email]
>>> > >>
>>> > >>
>>> > >>
>>> > >> _______________________________________________
>>> > >> Csgo_servers mailing list
>>> > >> [hidden email]
>>> > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >
>>> > >
>>> > >
>>> > > _______________________________________________
>>> > > Csgo_servers mailing list
>>> > > [hidden email]
>>> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >
>>> > _______________________________________________
>>> > Csgo_servers mailing list
>>> > [hidden email]
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>> _______________________________________________
>>> Csgo_servers mailing list
>>> [hidden email]
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [hidden email]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [hidden email]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

_______________________________________________
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Re: CSGO 1.20

Valentin G.
In reply to this post by Absurd Minds
Solid update. Sadly there's still no fix for the menus when dead it seems.

On Tue, Oct 2, 2012 at 1:20 AM, Absurd Minds <[hidden email]> wrote:
Where was that information ever disseminated?


On Mon, Oct 1, 2012 at 7:19 PM, Nomaan Ahmad <[hidden email]> wrote:
Wow people still didn't see the countless warnings on the config files... your not meant to edit them... copy and paste them as "_server.cfg" ....


On 2 October 2012 00:14, Peter Svensson <[hidden email]> wrote:
Dont edit gamemode_competitive.cfg make changes in gamemode_competitive_server.cfg


2012/10/2 Absurd Minds <[hidden email]>
Yep, totally fucked up gamemode_competitive.cfg. SAVE YOUR FILE before
updating, people.

On Mon, Oct 1, 2012 at 7:10 PM, Valtteri Kiviniemi
<[hidden email]> wrote:
> I noticed that server folders that had been copied from a server folder
> installed via steamcmd got validated automatically, even when not using
> app_update 740 validate.
>
> So it seems that if you make a copy of your server folder (for example cp
> -Rav csgods csgods2) and then run app_update 740 on csgods2 folder it will
> replace all your configs etc. with original files.
>
> - Valtteri
>
>
> 2012/10/2 Mark Wagner <[hidden email]>
>>
>> all my configs stayed the same.
>>
>>
>> On Mon, Oct 1, 2012 at 6:04 PM, Ejziponken - <[hidden email]> wrote:
>>>
>>> I used app_update 740.
>>>
>>> > Date: Mon, 1 Oct 2012 19:03:57 -0400
>>> > From: [hidden email]
>>>
>>> > To: [hidden email]
>>> > Subject: Re: [Csgo_servers] CSGO 1.20
>>> >
>>> > are you using app_update 740 or app_update 740 validate? If you add
>>> > validate it replaces all your files, but without it it simply updates
>>> > the necessary files and leaves configs intact.
>>> >
>>> > On Mon, Oct 1, 2012 at 7:02 PM, Peter Svensson
>>> > <[hidden email]> wrote:
>>> > > All configs fine here to.
>>> > >
>>> > >
>>> > > 2012/10/2 Russell Smith <[hidden email]>
>>> > >>
>>> > >> What configs were replaced? Mine seem to be intact.
>>> > >>
>>> > >>
>>> > >> On 01.10.2012 15:56, Ejziponken - wrote:
>>> > >>>
>>> > >>> Nice going replacing all the .cfg
>>> > >>> AGAIN..................................
>>> > >>>
>>> > >>> -------------------------
>>> > >>>
>>> > >>> Date: Tue, 2 Oct 2012 00:50:39 +0200
>>> > >>> From: [hidden email]
>>> > >>> To: [hidden email]
>>> > >>> Subject: Re: [Csgo_servers] CSGO 1.20
>>> > >>>
>>> > >>> The changelog is very promising, thank you !
>>> > >>>
>>> > >>> 2012/10/2 RSS List User <[hidden email] [6]>
>>> > >>>
>>> > >>>> Nothing on updates tab and API has not updated as well.
>>> > >>>>
>>> > >>>> On 10/1/2012 6:33 PM, Ido Magal wrote:
>>> > >>>>
>>> > >>>>> It’s now live.
>>> > >>>>>
>>> > >>>>> Thanks.
>>> > >>>>>
>>> > >>>>> [ NEW FEATURES AND CONTENT ]
>>> > >>>>>
>>> > >>>>> -Replaced Competitive mode "Join in Progress" matchmaking system
>>> > >>>>> with "Queued" matchmaking.
>>> > >>>>>
>>> > >>>>> . -Searching for a Competitive game, either from "Find a Game" or
>>> > >>>>> "Play with Friends," will enter the player/s ( between 1 and 5 )
>>> > >>>>> into a waiting queue. Once 10 compatible players are found then
>>> > >>>>> the game will begin.
>>> > >>>>>
>>> > >>>>> . -Players that disconnect from a match can reconnect to it from
>>> > >>>>> the main menu or abandon it. Abandoning a game will result in a
>>> > >>>>> cooldown period during which no new competitive match can be
>>> > >>>>> joined.
>>> > >>>>>
>>> > >>>>> . -Note: Elo will be recalibrated for the new matchmaking system
>>> > >>>>> over the coming weeks.
>>> > >>>>>
>>> > >>>>> -New maps:
>>> > >>>>>
>>> > >>>>> . -de_vertigo is now available for Classic Casual and Classic
>>> > >>>>> Competitive.
>>> > >>>>>
>>> > >>>>> . -ar_monastery is now available for Arms Race.
>>> > >>>>>
>>> > >>>>> [ MINOR FIXES ]
>>> > >>>>>
>>> > >>>>> -Weapon changes:
>>> > >>>>>
>>> > >>>>> . Reduced p90 kill award from 300% of default to 200%.
>>> > >>>>>
>>> > >>>>> . Reduced other SMG kill awards from 300% of default to 200%.
>>> > >>>>>
>>> > >>>>> . Increased Bizon kill award from default to 200%.
>>> > >>>>>
>>> > >>>>> . Reduced all shotguns' price by 300.
>>> > >>>>>
>>> > >>>>> -Guns are now considered "reloaded" at the point during the
>>> > >>>>> reload
>>> > >>>>> animation in which they visually appear to be reloaded - this
>>> > >>>>> allows you to switch away from a gun after the new magazine has
>>> > >>>>> been entered without having to wait until the whole reload
>>> > >>>>> animation has finished * the weapon refire delay after starting a
>>> > >>>>> reload is not affected.
>>> > >>>>>
>>> > >>>>> -Fixed HUD not showing during demo playback.
>>> > >>>>>
>>> > >>>>> -Changes to Matchmaking Lobby
>>> > >>>>>
>>> > >>>>> . -Removed global Join Button and added Join Buttons for
>>> > >>>>> individual friends in the Invite Friends section.
>>> > >>>>>
>>> > >>>>> . -Join state is now visible when you browse the friends list.
>>> > >>>>>
>>> > >>>>> . -Removed global Steam Profile button and added ability to click
>>> > >>>>> on any avatar image to see Steam Profile.
>>> > >>>>>
>>> > >>>>> . -Removed global Invite Button and added Invite Buttons for
>>> > >>>>> individual friends in the Invite Friends section.
>>> > >>>>>
>>> > >>>>> -Added new feature section to the main menu
>>> > >>>>>
>>> > >>>>> -Fixed issue that caused doors and other "pusher" entities to
>>> > >>>>> move
>>> > >>>>> at the wrong speed when the tick rate was > 64 Hz.
>>> > >>>>>
>>> > >>>>> -Fixed post-process blur effect getting enabled (and left on)
>>> > >>>>> during demo playback if the player invoked the buy menu.
>>> > >>>>>
>>> > >>>>> -Fixed MOTD on OSX.
>>> > >>>>>
>>> > >>>>> -Fixed scoreboard getting stuck in toggle mode after halftime
>>> > >>>>> sometimes.
>>> > >>>>>
>>> > >>>>> -Fixed ability to connect to community servers using server
>>> > >>>>> browser from in*game pause menu.
>>> > >>>>>
>>> > >>>>> -Fixed exploit where models could be subsituted via a hardware
>>> > >>>>> performance setting.
>>> > >>>>>
>>> > >>>>> -Fixed memory corruption related to bots cleaning up their
>>> > >>>>> occupied nav areas.
>>> > >>>>>
>>> > >>>>> -Fixed spectator glow materials not being precached.
>>> > >>>>>
>>> > >>>>> -Resolved several minor bugs to clean up console spew on launch
>>> > >>>>> and map load.
>>> > >>>>>
>>> > >>>>> -Fixed a crash associated with targetIDs and the
>>> > >>>>> sv_competitive_official_5v5 convar.
>>> > >>>>>
>>> > >>>>> -Votes that match or exceed the number needed to succeed now end
>>> > >>>>> the vote early instead of waiting for the timer to expire.
>>> > >>>>>
>>> > >>>>> -The radar now displays when a player or bomb is above and below
>>> > >>>>> you.
>>> > >>>>>
>>> > >>>>> -Reduced the aim punch that happens when shot in arms and legs as
>>> > >>>>> well as in the chest/stomach when wearing chest armor.
>>> > >>>>>
>>> > >>>>> -Slightly increased the velocity boost grenades get when thrown
>>> > >>>>> by
>>> > >>>>> moving players.
>>> > >>>>>
>>> > >>>>> -Fixed in-game voice chat not working with some microphones on
>>> > >>>>> OSX.
>>> > >>>>>
>>> > >>>>> -Added convars mp_teamname_t and mp_teamname_ct that allow
>>> > >>>>> overriding team names on the scoreboard.
>>> > >>>>>
>>> > >>>>> -Fixed grenade bounce being significantly reduced when tossed at
>>> > >>>>> the ground at most angles.
>>> > >>>>>
>>> > >>>>> -Fixed not being able to vote when spectating/observing or when
>>> > >>>>> the scoreboard was up.
>>> > >>>>>
>>> > >>>>> -Changes to warmup period:
>>> > >>>>>
>>> > >>>>> . -Players now respawn in the warmup period.
>>> > >>>>>
>>> > >>>>> . -Warmup periods now only end when the warmup time expires.
>>> > >>>>>
>>> > >>>>> . -Warmup period no longer allows friendly fire.
>>> > >>>>>
>>> > >>>>> -The community server browser warning pop*up can now be dismissed
>>> > >>>>> and told to never show again.
>>> > >>>>>
>>> > >>>>> -There is now a visual and audible change in place of the silence
>>> > >>>>> on planted c4 when its about to explode.
>>> > >>>>>
>>> > >>>>> -Fixed the medals on the main menu showing the wrong categories.
>>> > >>>>>
>>> > >>>>> -The Buy Previous hotkey in the buy menu now only buys things
>>> > >>>>> that
>>> > >>>>> you purchased in the previous round.
>>> > >>>>>
>>> > >>>>> -Fixed an exploit that let players infinitely spawn golden
>>> > >>>>> knives.
>>> > >>>>>
>>> > >>>>>
>>> > >>>>> -Fixed a case where if all players on both teams had the same
>>> > >>>>> clan
>>> > >>>>> team name the were considered on the same team.
>>> > >>>>>
>>> > >>>>> -Fixed a crash on startup when launching a game by joining a game
>>> > >>>>> server from Steam.
>>> > >>>>>
>>> > >>>>> FROM: [hidden email] [1]
>>> > >>>>> [mailto:[hidden email] [2]] ON
>>> > >>>>> BEHALF
>>> > >>>>> OF Ido Magal
>>> > >>>>> SENT: Monday, October 01, 2012 3:22 PM
>>> > >>>>> TO: [hidden email] [3]
>>> > >>>>> SUBJECT: [Csgo_servers] CSGO 1.20
>>> > >>>>>
>>> > >>>>>
>>> > >>>>> An update for CS:GO will be deployed shortly.
>>> > >>>>>
>>> > >>>>> Thanks.
>>> > >>>>>
>>> > >>>>> _______________________________________________
>>> > >>>>> Csgo_servers mailing list
>>> > >>>>> [hidden email]
>>> > >>>>>
>>> > >>>>
>>> > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>>
>>> > >>>> _______________________________________________
>>> > >>>> Csgo_servers mailing list
>>> > >>>> [hidden email] [4]
>>> > >>>>
>>> > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>> [5]
>>> > >>>
>>> > >>>
>>> > >>> _______________________________________________ Csgo_servers
>>> > >>> mailing
>>> > >>> list [hidden email]
>>> > >>>
>>> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>>
>>> > >>> Links:
>>> > >>> ------
>>> > >>> [1] mailto:[hidden email]
>>> > >>> [2] mailto:[hidden email]
>>> > >>> [3] mailto:[hidden email]
>>> > >>> [4] mailto:[hidden email]
>>> > >>> [5]
>>> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >>> [6] mailto:[hidden email]
>>> > >>
>>> > >>
>>> > >>
>>> > >> _______________________________________________
>>> > >> Csgo_servers mailing list
>>> > >> [hidden email]
>>> > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> > >
>>> > >
>>> > >
>>> > > _______________________________________________
>>> > > Csgo_servers mailing list
>>> > > [hidden email]
>>> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >
>>> > _______________________________________________
>>> > Csgo_servers mailing list
>>> > [hidden email]
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>> _______________________________________________
>>> Csgo_servers mailing list
>>> [hidden email]
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [hidden email]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [hidden email]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

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Re: CSGO 1.20

dfby4e765
In reply to this post by Ido Magal
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Re: CSGO 1.20

pater.invictus
Rebuy Button is messed up too.  If you Die you have to manually buy the weapons you want again.

On Mon, Oct 1, 2012 at 7:08 PM, budi <[hidden email]> wrote:
The "Never Show Again" button does not seem to be working for me. I haven't
played a lot with this latest update, but I would love it if we had
push-to-talk or player muting in the matchmaking lobby.

Many of us use VOIP clients like mumble or vent to play matches. It's a pain
to here 2 copies of someone



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View this message in context: http://csgo-servers.1073505.n5.nabble.com/Csgo-servers-CSGO-1-20-tp1807p1831.html
Sent from the CSGO_Servers mailing list archive at Nabble.com.

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Re: CSGO 1.20

Travis Brown

A issues still present. The svar to allow tazer on other modes doesnt work. he grenade needs to be buffed. Its way to weak.

On Oct 1, 2012 9:46 PM, "pater.invictus" <[hidden email]> wrote:
Rebuy Button is messed up too.  If you Die you have to manually buy the weapons you want again.

On Mon, Oct 1, 2012 at 7:08 PM, budi <[hidden email]> wrote:
The "Never Show Again" button does not seem to be working for me. I haven't
played a lot with this latest update, but I would love it if we had
push-to-talk or player muting in the matchmaking lobby.

Many of us use VOIP clients like mumble or vent to play matches. It's a pain
to here 2 copies of someone



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Re: CSGO 1.20

Travis Brown

Also the vars that make the server not hibernate dont work

On Oct 1, 2012 9:58 PM, "Travis Brown" <[hidden email]> wrote:

A issues still present. The svar to allow tazer on other modes doesnt work. he grenade needs to be buffed. Its way to weak.

On Oct 1, 2012 9:46 PM, "pater.invictus" <[hidden email]> wrote:
Rebuy Button is messed up too.  If you Die you have to manually buy the weapons you want again.

On Mon, Oct 1, 2012 at 7:08 PM, budi <[hidden email]> wrote:
The "Never Show Again" button does not seem to be working for me. I haven't
played a lot with this latest update, but I would love it if we had
push-to-talk or player muting in the matchmaking lobby.

Many of us use VOIP clients like mumble or vent to play matches. It's a pain
to here 2 copies of someone



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Re: CSGO 1.20

Travis Brown
Also the game can start without 10 people... at which point the server locks and nobody else can join. Congrats you're stuck with bots for the rest of the game, dare to leave your unbalanced slaughter in the making and you're banned for 30 minutes. Punishing leavers is fine, play casual if you might want to bail, but the game needs to have 10 for this to work. Starting it 4v5 (or worse) and dooming one team to an entire game of them playing down is fucking dumb, and punishing in that case is just as stupid.

On Mon, Oct 1, 2012 at 10:58 PM, Travis Brown <[hidden email]> wrote:

Also the vars that make the server not hibernate dont work

On Oct 1, 2012 9:58 PM, "Travis Brown" <[hidden email]> wrote:

A issues still present. The svar to allow tazer on other modes doesnt work. he grenade needs to be buffed. Its way to weak.

On Oct 1, 2012 9:46 PM, "pater.invictus" <[hidden email]> wrote:
Rebuy Button is messed up too.  If you Die you have to manually buy the weapons you want again.

On Mon, Oct 1, 2012 at 7:08 PM, budi <[hidden email]> wrote:
The "Never Show Again" button does not seem to be working for me. I haven't
played a lot with this latest update, but I would love it if we had
push-to-talk or player muting in the matchmaking lobby.

Many of us use VOIP clients like mumble or vent to play matches. It's a pain
to here 2 copies of someone



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Re: CSGO 1.20

Adam Thompson
No fix to fix the crashing the clients get if Multicore renderings is enabled???

Sent from my iPad

On 2 Oct 2012, at 07:55, Travis Brown <[hidden email]> wrote:

Also the game can start without 10 people... at which point the server locks and nobody else can join. Congrats you're stuck with bots for the rest of the game, dare to leave your unbalanced slaughter in the making and you're banned for 30 minutes. Punishing leavers is fine, play casual if you might want to bail, but the game needs to have 10 for this to work. Starting it 4v5 (or worse) and dooming one team to an entire game of them playing down is fucking dumb, and punishing in that case is just as stupid.

On Mon, Oct 1, 2012 at 10:58 PM, Travis Brown <[hidden email]> wrote:

Also the vars that make the server not hibernate dont work

On Oct 1, 2012 9:58 PM, "Travis Brown" <[hidden email]> wrote:

A issues still present. The svar to allow tazer on other modes doesnt work. he grenade needs to be buffed. Its way to weak.

On Oct 1, 2012 9:46 PM, "pater.invictus" <[hidden email]> wrote:
Rebuy Button is messed up too.  If you Die you have to manually buy the weapons you want again.

On Mon, Oct 1, 2012 at 7:08 PM, budi <[hidden email]> wrote:
The "Never Show Again" button does not seem to be working for me. I haven't
played a lot with this latest update, but I would love it if we had
push-to-talk or player muting in the matchmaking lobby.

Many of us use VOIP clients like mumble or vent to play matches. It's a pain
to here 2 copies of someone



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CSGO 1.20.1.x

Ido Magal
In reply to this post by Ido Magal

 

We hope to release a mandatory update for CS:GO within an hour.

 

Thanks.

 


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Re: CSGO 1.20.1.x

Travis Brown

Thanks ido

On Oct 3, 2012 8:06 PM, "Ido Magal" <[hidden email]> wrote:

 

We hope to release a mandatory update for CS:GO within an hour.

 

Thanks.

 


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Re: CSGO 1.20.1.x

RSS List User
Excellent, these heads up are very good and useful. Keep it up! =)

On 10/3/2012 8:52 PM, Travis Brown wrote:

Thanks ido

On Oct 3, 2012 8:06 PM, "Ido Magal" <[hidden email]> wrote:

 

We hope to release a mandatory update for CS:GO within an hour.

 

Thanks.

 


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Re: CSGO 1.20.1.x

FX BTR
Delayed ?

2012/10/4 RSS List User <[hidden email]>
Excellent, these heads up are very good and useful. Keep it up! =)


On 10/3/2012 8:52 PM, Travis Brown wrote:

Thanks ido

On Oct 3, 2012 8:06 PM, "Ido Magal" <[hidden email]> wrote:

 

We hope to release a mandatory update for CS:GO within an hour.

 

Thanks.

 


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Re: CSGO 1.20.1.x

Ido Magal
In reply to this post by Ido Magal
It's live.

Thanks.


[ Minor Fixes ]

Matchmaking
-Added a vote to continue playing competitive match with bots after a human player abandons the match, unanimous agreement of remaining human players is required to continue playing with bots.
-Reduced time required for confirming match when searching for competitive players and servers.
-Improved overall search times in competitive queue mode.
-Added a client message when the wamup period ends.
-Extended competitive match warmup period to 90 seconds.
-Message of the day will automatically dismiss itself when competitive match starts.
-Added an explanation to competitive cooldown timer for clients.
-Added a condition to apply competitive cooldown to players who have disconnected from the match.
-Implemented scaling cooldown periods for repeat incidences.

Vertigo
-Rearranged props below the boost-up ladder to prevent players jumping onto the ladder without boosting
-Clipped off various tiny ledges
-Made small props protruding from walls non-solid
-Fixed visible nodraw in ceiling hole

Misc
-Fixed a long standing bug where you could lose mouse input when you got to the team select screen.
-Fixed a bug where the color correction during freeze time did not account for the players also being invulnerable during the new warmup - this fixed the CC gap at the start.
-Fixed some bugs relating to the warmup notification not reliably showing for late joiners.
-The chat now displays when the warmup has ended, just like when it is in progress.




From: [hidden email] [mailto:[hidden email]] On Behalf Of Ido Magal
Sent: Wednesday, October 03, 2012 5:06 PM
To: [hidden email]
Subject: [Csgo_servers] CSGO 1.20.1.x


We hope to release a mandatory update for CS:GO within an hour.

Thanks.


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Re: CSGO 1.20.1.x

FX BTR
Thanks

2012/10/4 Ido Magal <[hidden email]>
It's live.

Thanks.


[ Minor Fixes ]

Matchmaking
-Added a vote to continue playing competitive match with bots after a human player abandons the match, unanimous agreement of remaining human players is required to continue playing with bots.
-Reduced time required for confirming match when searching for competitive players and servers.
-Improved overall search times in competitive queue mode.
-Added a client message when the wamup period ends.
-Extended competitive match warmup period to 90 seconds.
-Message of the day will automatically dismiss itself when competitive match starts.
-Added an explanation to competitive cooldown timer for clients.
-Added a condition to apply competitive cooldown to players who have disconnected from the match.
-Implemented scaling cooldown periods for repeat incidences.

Vertigo
-Rearranged props below the boost-up ladder to prevent players jumping onto the ladder without boosting
-Clipped off various tiny ledges
-Made small props protruding from walls non-solid
-Fixed visible nodraw in ceiling hole

Misc
-Fixed a long standing bug where you could lose mouse input when you got to the team select screen.
-Fixed a bug where the color correction during freeze time did not account for the players also being invulnerable during the new warmup - this fixed the CC gap at the start.
-Fixed some bugs relating to the warmup notification not reliably showing for late joiners.
-The chat now displays when the warmup has ended, just like when it is in progress.




From: [hidden email] [mailto:[hidden email]] On Behalf Of Ido Magal
Sent: Wednesday, October 03, 2012 5:06 PM
To: [hidden email]
Subject: [Csgo_servers] CSGO 1.20.1.x


We hope to release a mandatory update for CS:GO within an hour.

Thanks.


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Re: CSGO 1.20.1.x

Adam Piatek
In reply to this post by Ido Magal

Thanks! All seems okay so far.

Adam

On Oct 3, 2012 9:53 PM, "Ido Magal" <[hidden email]> wrote:
It's live.

Thanks.


[ Minor Fixes ]

Matchmaking
-Added a vote to continue playing competitive match with bots after a human player abandons the match, unanimous agreement of remaining human players is required to continue playing with bots.
-Reduced time required for confirming match when searching for competitive players and servers.
-Improved overall search times in competitive queue mode.
-Added a client message when the wamup period ends.
-Extended competitive match warmup period to 90 seconds.
-Message of the day will automatically dismiss itself when competitive match starts.
-Added an explanation to competitive cooldown timer for clients.
-Added a condition to apply competitive cooldown to players who have disconnected from the match.
-Implemented scaling cooldown periods for repeat incidences.

Vertigo
-Rearranged props below the boost-up ladder to prevent players jumping onto the ladder without boosting
-Clipped off various tiny ledges
-Made small props protruding from walls non-solid
-Fixed visible nodraw in ceiling hole

Misc
-Fixed a long standing bug where you could lose mouse input when you got to the team select screen.
-Fixed a bug where the color correction during freeze time did not account for the players also being invulnerable during the new warmup - this fixed the CC gap at the start.
-Fixed some bugs relating to the warmup notification not reliably showing for late joiners.
-The chat now displays when the warmup has ended, just like when it is in progress.




From: [hidden email] [mailto:[hidden email]] On Behalf Of Ido Magal
Sent: Wednesday, October 03, 2012 5:06 PM
To: [hidden email]
Subject: [Csgo_servers] CSGO 1.20.1.x


We hope to release a mandatory update for CS:GO within an hour.

Thanks.


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Re: CSGO 1.20.1.x

dfby4e765
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Re: CSGO 1.20.1.x

dfby4e765
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Re: CSGO 1.20.1.x

Jeff Morello
Every competitive matchmaking match I've played so far, the other team ends up being all bots because of people leaving. If it's going to be pug vs pug and not a 5 man team queued up vs another 5 man team, you might as well allow players to join games already in progress like it was before. Either that, or make it so you always get matched against a group with the same number of players that you queued up with.

On Wed, Oct 3, 2012 at 7:48 PM, budi <[hidden email]> wrote:
The continue playing vote fails 90% of the time. The result is you play 3
rounds, someone leaves, vote fails, and you're back in the lobby and try to
find another. Repeat =[



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